AttorneyOnline. Attorney Online, abbreviated AO, is a roleplaying chatroom based primarily in the Ace Attorney universe. Sporting hundreds of player-made characters, court cases and abstract roleplays, AO has been a tight-knit community for well over 5 years. We are always welcoming new additions to our community.
Aucunsuccès/trophées disponible pour Phoenix Wright : Ace Attorney Justice For All. Vous avez toutefois la possibilité de proposer vos propres succès/trophées en cliquant sur le bouton de proposition de contenu. Proposer une liste.
Alltrademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. ----- II. Version History ----- 1.0: Walkthrough for all cases are finished. Let me know if there are any mistakes and I will update! ----- III. How To Use This Walkthrough ----- To avoid spoilers in the table of contents I've
Solutioncomplète par Naf Dans cet opus comme dans le précédent, il est important d'épuiser tous les sujets de conversation possibles avec chacun des personnages rencontrés. C'est parfois un peu long mais
PhoenixWright Ace Attorney Trilogy HD est un jeu vidéo d'aventure développé par Capcom et édité par Capcom. Il s'agit d'une compilation des trois épisodes Phoenix Wright: Ace Attorney, Phoenix Wright: Ace Attorney Justice for All et Phoenix Wright: Ace Attorney Trials and Tribulations dans leur version Nintendo DS c'est-à-dire avec le
PhoenixWright : Justice for all Phoenix Wright, le ténor du barreau, s'élève à nouveau pour défendre la veuve et l'orphelin et punir les hors-la-loi. Vous endossez le rôle de cet avocat de la défense qui doit prouver l'innocence de son client dans des situations désespérées et face à un adversaire implacable.
Ceciest la liste des jeux que j'ai terminé avec pleins d'annotations pour restituer mon avis. Dans de très rares cas, j'ai écris des "critiques".
Phoenix: C'est quoi la diff-Maya : Putain mais tu veux vraiment te faire traîner en justice toi ? Parler d'une marque déposée sans préciser qu'elle l'est est contraire à la loi, noob ! D'ailleurs maintenant, je t'appellerai "noob" à chaque fois que tu merderas, c'est-à-dire très souvent. Sauf peut-être quand tu récures les toilettes, car j'ai conscience que c'est un
Laffaire : elle vous fait un résumé bref des faits. La victime : il s’agit d’un inspecteur. Lana : elle s’est blessée à la main (débloque « Rapport avec Mia ») Rapport avec Mia : rien de particulier. Lana semble insister sur sa culpabilité, provoquant une dispute avec sa sœur avant d’accepter que vous la défendiez au procès.
Cabinetd’avocats Wright & Co. Un homme a été repêché, mort, dans le Lac Gourd. Le seul suspect dans cette affaire est Benjamin Hunter ! Et tandis que Maya cherche désespérément une cascade pour son apprentissage
sjpst. After the truly excellent first entry in the series, it's time for the visual novel mystery adventures of defense attorney Phoenix Wright to continue in Justice For All. Like the rest of this series' original trilogy, this game is very widely available on practically every platform, from PC to PlayStation and Nintendo structure will be familiar if you played the original Phoenix Right Ace Attorney - you're put through a series of investigations and trials, tasked with finding the truth. This is our spoiler-free walkthrough guide to Phoenix Wright Ace Attorney - Justice For All - which is the second entry in the series. Following on from our original Phoenix Wright Ace Attorney guide, this guide gives you the correct path through every trial and investigation in as spoiler-free a fashion as possible, so you can enjoy the story. If you've already completed this game, move on to our Ace Attorney 3 Trials & Tribulations guide. Use the handy links to skip to where you're at, or just scroll the pageCase 1 The Lost TurnaboutTrial Day OneCase 2 Reunion, and TurnaboutInvestigation Day OneTrial Day TwoInvestigation Day TwoTrial Day ThreeCase 3 Turnabout Big TopInvestigation Day OneTrial Day TwoInvestigation Day TwoTrial Day ThreeCase 4 Farewell, My TurnaboutInvestigation Day OneTrial Day TwoInvestigation Day TwoTrial Day ThreeCase 1 - The Lost Turnabout spoiler-free walkthroughPhoenix Wright is having terrible dreams, but that's no excuse - he has a difficult new case to solve. You're thrown in at the deep end, at the trial of Maggey Bryde...Case 1, The Lost Turnabout TrialWe're staying as spoiler-free as we can in these walkthrough, so we'll simply list the answers to questions posed to you in trial in the order that they appearSay you're ready. The Keep scrolling for moreDecisive Evidence - Gumshoe's Testimony Witness Cross-Examination Cross-examination is a key part of the Ace Attorney Formula - you'll be using it right through Justice for All. The game will explain, but to reiterate, you'll get a series of statements. You can 'press' statements to get more information, and present evidence to reveal and prove contradictions in testimony - which can unravel a case. Here's what to do this timeOn the 4th Statement "I don't like saying it...", Present Maggey Bryde's Profile from your evidence. Gumshoe will now have to testify and Maggey - Gumshoe's Testimony Witness Cross-Examination Press Gumshoe on his 5th statement "It was something...". Choose to press further when given the chance. Say "Of course it's relevant." for some new on the Ground - Gumshoe's Testimony Witness Cross-Examination On the 6th statement "From this, we could...", present the Baseball causes quite a stir. It's now time for a brief recess in the trial. You'll get some new items to study, and then you'll find yourself back in the trial, hearing testimony from a new I Saw That Day - Wellington's Testimony Witness Cross-Examination Advertisement. Keep scrolling for moreOn the 6th statement "The only other thing I saw...", present the Baseball "Has Bad Eyesight."What Happened Next - Wellington's Testimony Witness Cross-ExaminationOn the 3rd statement "It must've been...", present Dustin's Autopsy Further."There is something..."When asked, Present Crime Photo 1."Yes, I have an idea."Present the Glasses evidence."There was a way."Present the Cell Phone prompted, present the Names List."A member of that group."Now, present the Dustin Prince profile"Fingerprints on the phone?"Raise an Phoenix's Business Card."The back of the card."...and with that, your first case - something of a tutorial - is complete! Now it's on to the real deal, with Justice for All ramping up into...Case 2 - Reunion, and Turnabout spoiler-free walkthroughAn old friend of Phoenix is in deep, deep trouble. There's a horrifying car accident and a seemingly impossible murder. The pressure is on for Phoenix not just to solve a case, but to save a 2, Reunion, and Turnabout Day One InvestigationIt's time for the first investigation in Justice For All. Here are the steps you'll need to take to gather all of the evidence you need today, to prepare for trial - all presented in a spoiler-free fashion, of start in Kurain Village. Talk to Maya and exhaust all options to learn about the Channeling, and how Maya's been to the Meditation Room. You'll get the Guidemap Fey Manor to Dr. Grey to learn a little more about the channeling, which is to the Channeling Chamber next. Talk to Morgan Fey. This is Maya's aunt. You'll learn even more about Maya and the channeling...Move to the Winding Way, then the Side Room, then back to the Winding Way. Pick any option when prompted. The correct answer is Lotta Heart, however, if you remember the first and forth you go - now back to the Meditation Room. When asked, pick either option - but we guess you'll want to break you're in the Channeling Chamber. Events unfold, and disaster strikes. You'll be shunted back and forth between the chamber and Kurain Village a few times, talking to Lotta both about recent events. Eventually, you can now re-enter the Channeling Chamber properly. Gumshoe is here. Talk to him to get a full idea of events. You learn the victim was to the Side Room to meet Ini Miney. Talk to her about the case and the Winding Way there's a mysterious girl again, but keep moving, now to the Meditation Room. Your investigation pauses for now...Advertisement. Keep scrolling for moreIf you need a break, now is an ideal time - you're still mid-investigation, but time skips forward to the next day...You pick up back in the Detention Center, with Maya. Of course talk to her. Exhaust all the topics with Maya and you'll get the Maya's Magatama up is a quick trip to the Wright & Co. Law Offices. As part of this, you'll get the Newspaper Clipping 1 piece of back to the village and to the Channeling Chamber. Morgan Fey is here. Talk to her about all three options. Stay in this room, and now use your examine mode to examine the folding screen on the right of the room. There's a little hole in it, which is suspicious. This adds the Folding Screen to your Court Record evidence go to the Winding Way. Pearl Fey is here. In order to get Pearl talking, present Maya's Magatama to her. Then talk to her as much as you prompted, accept the item to get the Black Key in your court new game mechanic is lightly introduced here - you'll have the Magatama charged so you can see into people's hearts. More on this soon...Go back to the Meditation Room. Gumshoe is here. Talk to Gumshoe about the two topics to get some interesting background detail. He mentions a newspaper article...So present Newspaper Clipping 1. This jogs Gumshoe's memory and then adds Newspaper Clipping 2 to the court can now talk to Gumshoe a second time, about some different topics. Do that, then move on to...Now get back to The Side Room. Talk to Ini Mini about every topic, and... A Psyche-Lock appears! This is what Pearl charged the Magatama for. Think of these sections as a lot like a court cross-examination, but in the investigation phase. The Psyche-Lock represents a person hiding something. You have to pressure the person through evidence presentation and correct answers in order to make them tell the Maya's Magatama to Ini Miney to start the The Victim Ini MineySimply present Newspaper Clipping 2 to prove the connection to Dr. Grey. Now talk to Ini about the newly unlocked back to Kurain Village, and then to the Detention Center. Talk to the person here. Present the Black Key evidence when you get the chance. Something shocking happens here... but there's no time to worry about it now. It's almost time for the 2, Reunion, and Turnabout Day One TrialThere's a lot of ground to cover before the trial here, including the introduction of the new prosecutor you'll be facing, who has a relationship with two key characters from the a lot of exposition, the trial will describe the crime. Listen to the important details. The Floor Plans get added to the Court will of Death - Gumshoe's Testimony Witness Cross-Examination Advertisement. Keep scrolling for moreYou'll remember this from the first case; to break a cross-examination, you just need to poke holes in the narrative it weaves. Like thisAs part of the testimony you'll get Dr. Grey's Autopsy all five of Gumshoe's Testimony Statements. This gets the Knife and the Pistol added to the Court Record. There's nothing further you can really do here, so....When asked if you want to make a plea, of course choose to "Plead not guilty"Incriminating Evidence - Gumshoe's Testimony Witness Cross-Examination At the end of the testimony you'll get the Maya's Costume evidence. Evidence is stacking up now...Press Gumshoe's 3rd statement "As you can see..." for some crucial further when given the chance."There is one little thing..."Point to the hole in the sleeve of the costume. Present that. What Transpired - Gumshoe's Testimony Witness Cross-ExaminationPoor old Gumshoe testifies again. Present Maya's Costume to the 4th statement "The victim took...".Say "Something doesn't make sense."Now present the Folding Screen evidence we discovered a while prompted, point to the spot just to the left of the bullet hole and present asked, you of course say "It changes everything."You are, as ever, causing a stir - and so it's time for a brief recess. When you return, a friend takes to the stand once again...Witness's Account - Lotta's Testimony Witness Cross-ExaminationThat picture that was taken earlier is presented as part of the testimony; Lotta's Photo gets added to the court Lotta on all of her prompted, Press Harder against her 4th statement "Inside was the..."When asked a question pressing the 5th statement, choose "Behind the folding screen."Unfortunately, you "Can't present anything yet" beyond that - so select Account, Part 2 - Lotta's Testimony Witness Cross-ExaminationAdvertisement. Keep scrolling for morePress the 4th statement "But I still managed..."Confront Franziska or don't - this choice doesn't now get Lotta's Photo 2, another piece of choice that doesn't impact things pick whichever option you there something wrong with this new evidence? Check it out. Now you have to say "I can prove it."Point to the right-hand side of the photo - to the sleeve. Present uncovered a contradiction, but what does it mean? Tell the judge that "The shooter is someone else."Next, say "Maya had left the room" when present the Black Key from your court Karma is furious, but you've managed to quite literally buy a stay of execution. Now it's time to investigate 2, Reunion, and Turnabout Day Two InvestigationYou're back in Kurain Village. Talk to Pearl about everything you can. On the 4th option, 2 Psyche-Locks appear - but you can't open them yet. Present the Black Key to Pearl. This hints you should check out the Incinerator...Therefore, head to Winding Way. The Incinerator is in this room, as is Ini. Talk to Ini Miney. The 3rd option will trigger some currently unbreakable the Incinerator. This adds the Cloth Scrap to your Court the urn on the table - this adds the Sacred Urn to the Court to the Channeling Chamber. Morgan Fey is here. Talk to her about everything you can for curious see Maya; go to the Detention Center. Talk to her about everything you can, and take in all the at Kurain Village, you see Lotta, who runs away. Follow her to......the Side Room. Except Lotta isn't here. You can do other stuff, however. Examine the Ball first. This adds Pearl's Ball to the Court the Large Box for a surprise. The Clothing Box also gets added to the evidence to the Meditation Room. We now have what we need to unlock Pearl's Psyche-Locks - so let's do that. Present Maya's Magatama to Pearl to get Pearl's Alibi Pearl FeyWhen prompted, point to the Winding Way on the map and present present Pearl's present the Sacred Urn - so that's what happened...Finally, present Ami Fey's Profile. With the locks broken, you can now talk to Pearl about two new topics. This will update the Sacred Urn in the court back to the main Kurain Village area. Talk to Lotta here about two topics. After talking about those two topics, present Ini Miney's Profile to Lotta. This unlocks a new topic of time for a new location - the Hotti Clinic! Mosey on over there. Talk to Hotti about the Clinic and Ini, then Present your Attorney's Badge to him. This unlocks three new topics of chat. The second adds the License Photo to your evidence, and the 3rd updates the Newspaper Clipping 2 evidence. Go back to Kurain Village once again. Talk and exhaust all avenues of conversation for important go to the Winding Way. Ini Miney is in here - and we can finally break her Psyche-Locks. Present Maya's Traffic Accident Ini MineyAt the first prompt, present Ini Miney's you know what you're talking about by presenting Newspaper Clipping 2. Now present the License Photo from the Court present Mimi Miney's Profile. With the Psyche Locks broken, you can now talk to Ini about two new topics, with interesting revelations head back to Kurain Village again to see something suspicious...Go back to the Detention Center - we need to see Maya again. Discuss all three topics, and then present Maya's Magatama - it's time for one last Psyche Lock Keep scrolling for morePsyche-Lock The Murderer FeyWhen asked who is being protected, present Morgan Fey's the next piece of evidence, present the Cloth your next slice of proof, present the Black Key. Now you need motive. Why? Well, present Ini Miney's this Psyche-Lock unlocks one final topic of conversation. You know a lot now - but do you know enough? Hopefully - it's trial time...Case 2, Reunion, and Turnabout Day Three TrialThe stakes are raised. Apparently the world is watching. So, let's get to it...Maya's Escape - Morgan's Testimony Witness Cross-ExaminationPress Morgan on every single one of her you're prompted to "Question Further", do so. Aside from some volunteered information there's nothing for you here - so on to the next the Murder - Ini's Testimony Witness Cross-ExaminationPress the 3rd statement "It was, like..."Then Press the 4th statement "I, like, hadn't seen her...".When prompted to, Question "It's Very Important."Press on the newly-added statement "I wasn't, like, scared..."Now present Lotta's Photo 2 or Maya's Costume to that statement. Either will the Murder, Part 2 - Ini's Testimony Witness Cross-ExaminationAdvertisement. Keep scrolling for morePress the 3rd statement "And I, like, persuaded..., then the 4th statement "And then, like, I took...". Ask, "Were going to the Crime Scene."Press Harder, then say "It's Very Important." This forces a new line to be added to the the Sacred Urn and Pearl Fey's Profile against this new statement "I, like, didn't see anyone..."Say "There is no way!"Point out where the contradiction is "In her testimony just now."When you have to use the map, point to the Channeling Chamber and present present the space behind the folding probably know where this is going now. Present the Clothing Box. Can you prove it? "Yes, I can, with some evidence."Next Present the Folding Screen or the Clothing Box - either questioned on the number of people, say "Correct, it's not possible."Now present Morgan Fey's Profile. Now we need to prove motive. Present Newspaper Clipping confidently answer "Yes, I can." You're in the home stretch!...but the Judge calls a Recess. Once you return, it's back to cross-examination. You are closing in on a conclusion to Justice For All's case 2, Year's Accident - Ini's Testimony Witness Cross-ExaminationPress the 3rd statement "And, like, the night...".When prompted, press harder still. She amends the the License Photo evidence against the newly added statement "I, like, didn't have my license..."I Wouldn't Be Allowed - Ini's Testimony Witness Cross-ExaminationPress the 3rd statement "She, like, had just gotten...".Press Harder when given the chance to get a revised present Newspaper Clipping 2 against the revised statement "My sis' new car wars..."So, who was driving the car...? It's the second the search for motive, present Newspaper Clipping there's a lot of explanation and exposition to explain exactly what happened. It's complicated, but the good news is that the trial is over!After the trial, present Pearl Fey's Profile when you get the next case up is, if we're honest, not only probably the weakest in Justice For All, but arguably in the whole Ace Attorney Trilogy - but what do you expect when there are clowns involved...?Case 3 - Turnabout Big Top spoiler-free walkthroughMurder is no laughing matter - even at the circus. Phoenix is tasked with defending one of the world's most famed magicians...Advertisement. Keep scrolling for moreCase 3, Turnabout Big Top Day One InvestigationYou start out in the Wright & Co Law Offices. It's worth noting that as well as your usual Attorney's Badge, Maya's Magatama is still in your Court Record - that remains with you for breaking to the Detention Center to meet the defendant, Max Galactica, aka Billy Bob Johns. Talk to Galactica about everything you can. The 4th option will trigger 3 Psyche-Locks you can't break your Attorney's Badge to Max. You can detour to the Wright & Co Law Offices & present Max's profile for an achievement, if you want, but your next progression destination is...Head to the Circus Entrance. There's nothing here right now, but you have to come here to move on to the Big Top. In the Big Top, meet Regina, who tames the animals. Talk on two present Max's Profile to Regina. You can now ask her about another present the Russel Berry Profile to go to the Ringmaster's Room. There's nobody here, but there's some important things to take note of... Examine the Envelope on the table to learn about some money-related information. Always a motive, money. This adds Ringmaster's Papers to the court examine the posters on the wall. This will add a Max G. Promo Poster to your stack of head to the Lodging House - Plaza - you have to go past/through the Circus Entrance to get there. Gumshoe is here. Talk to him about everything you can; one option will add the Crime Photo to the court Max's Profile to Gumshoe. There's some chatter and the Silk Hat gets added to the court record. Once you've exhausted topics of conversation with Gumshoe, go back to the Circus Entrance. Benjamin Woodman is here; talk to him about all three need to get to Moe's Room - reach it through the Lodging House Plaza. In here, you'll find Moe the Clown. Talk to him about every topic. Once you've ran out of thing sto ask, present Max's Profile. This gets you more information, but also the Circus Map for your court on to the Big Top Cafeteria - which is reached through the Big Top, if that didn't make it obvious. Examine the broken glass bottole on the floor. This adds Broken Bottle to the court time to talk to our defendent again. Go back to the Detention Center and speak to Max. Talk through the options available, then present Maya's Magatama to start on those Psyche Meeting With Russell Max GalacticaFirst, present the Ringmaster's present the Broken Bottle, followed up by Ben's can also do these pair in the reverse the Psyche-Locks broken, now talk to Max about the two new topics, which don't add new evidence but add a lot of key new that information in hand, head back to the Big Top Ringmaster's Room, reached via the Entrance and then the Big Top. Inside the Ringmaster's Room, examine the trophy case. There's a puppet in here - this adds that puppet, Trilo Quist, to the court to the Big Top Cafeteria. Ben is here. Talk through the initial options, then... Present Trilo Quist. This leads to you being able to talk to someone else... kinda. You can talk about four more topics here, in more back to the Big Top. You'll have a spot of trouble here. Talk to to Moe's Room again. When given the choice, choose to "Go with Moe." This leads to Arco's Room. Money the Monkey will be added to your evidence list automatically in here. Before you go, examine the pile of shiny things. You'll get your Attorney's Badge again, but also a Ring that gets added to the court with that, you're all out of time. Things don't quite make sense yet, but that's tough - you now have to go to 3, Turnabout Big Top Trial Day TwoYou're back at trial again. After some exposition, Gumshoe takes to the stand for a of the Events - Gumshoe's Testimony Witness Cross-ExaminationAt the end of the cross-examination, you'll get Russel Berry's Autopsy Report added to the court record. It's worth a all of Gumshoe's statements. The 5th statement "The victim was found bent..." will add a Wooden Box to your court record when prompted, ask "About the contents". This adds the Small Seasoning Bottle to your all from Keep scrolling for moreWhat You Witnessed - Trilo's Testimony Witness Cross-ExaminationAfter some chatter, press the 4th statement "He was the only one...". Ask "Ben only saw Max?"Who? Well, present the Russell Berry press the 5th statement "Then the police...", and when asked for another name, present Regina Berry's the Proposal - Trilo's Testimony Witness Cross-ExaminationPress this testimony's 2nd statement "I even had something...". When prompted, keep results in a revised statement. Move on, present the Ring on the 5th statement "In the end...". Choose "Ben's testimony has a flaw." This results in another Max - Trilo's Testimony Witness Cross-ExaminationPress the 4th statement "I said 'good evening'"...".When prompted, pick "Trilo's evening greeting."On the 4th statement, present the Broken Bottle. When promoted, answer "He saw a different person."When asked who, present Russell Berry's says she has a new witness for you, and the judge calls a recess - it's an ideal time to save and take a breather, if you you return to the court room, Moe the clown takes to the stand. Yep. The clown...What You Witnessed - Moe's Testimony Witness Cross-ExaminationFirst, there's a fake testimony of sorts. Then the real one. You don't need to do Moe is such a scatter brain, you will be punished if you push him too much or too often. Instead, follow our instructions precisely this time to avoid penalties...Press the 3rd statement "I thought I'd go straight to sleep...". Keep pressing when prompted. This results in a revised statement "I heard a huge noise...". Press this press the 6th statement "I kept watching them..." When challenged, say "Of course I do!" with your chest. With Keep scrolling for moreThe Silhouette - Moe's Testimony Witness Cross-ExaminationPresent the Max G. Promo Poster against the 3rd statement "...they were all there!"The Silhouette, Part 2 - Moe's Testimony Witness Cross-ExaminationDon't press any statements. The penalty is severe!Instead, present the Silk Hat evidence against the 4th statement. When asked to show evidence, present the Crime will be one more testimony with a strange revelation - but it's of no use to you now. Instead, the Judge decides to end the trial for the day - which in turn buys you valuable investigation time!Case 3, Turnabout Big Top Day Two InvestigationAt the Wright & Co. Law Offices you can do a recap chat with Maya, but you really need to head to the Detention Center. Talk to Max about every topic. One topic will give you the Grand Prix Photo evidence for the court to the Circus Entrance. Talk to the folks here about everything you on to the Lodging House - Plaza. A brief story encounter here is all you get to the Big Top Cafeteria. Begin by presenting the Grand Prix Photo to Moe. Now you can chat to Moe about 4 different topics. These discussions will add the Max G. Bust and Note evidence to the Court to the Detention Center, and present the Note evidence you just got to go to the Ringmaster's Room at the Big Top for a little revelation... Examine the tailcoat. There's something sticking out of its pocket... this updates the Note in your court record, and makes it a huge piece of back to the Lodging House - Plaza. Gumshoe is here - and then so is Von Karma! Talk to her about every topic head to Acro's Room. Acro's real name is Ken. But everyone here goes by their circus names, as we know. Talk about everything - note the Psyche back to the Big Top. This is your chance to talk to Regina. Exhaust your open topics first. Then present the Note to Regina. This updates this evidence in the court record yet present the Small Seasoning Bottle to Regina. Take yourself back to Moe's Room. Choose any option you like and get the Stage Costume, which goes into your court back to the Big Top. Present the Stage Costume, then talk about the option it opens up. Leon the lion gets added to the court record. The plot thickens...Now visit the Cafeteria. Talk to Moe about the topics you can - but you'll be stopped by Psyche-Locks. Luckily, we already have everything we need - present Maya's Magatama...Psyche-Lock Get Over It! MoeFirst up, present Leon the lion.Now present Acro's Keep scrolling for moreEasy, right? Now talk to Moe about the two new topics to learn some very interesting new information...Head back to Acro's Room. We now also have what we need to crack those Psyche-Locks we saw on him earlier... so present Maya's Magatama to About the Wheelchair AcroJust like you did with Moe, start out by presenting Leon the lion.Now present Bat's Profile. Next up, you'll need to present Regina Berry's present the Note. With the locks removed, you can finally talk to Acro about two more absolutely vital topics. The evidence is stacking up, but you're also out of time - you now have to head back to 3, Turnabout Big Top Trial Day ThreeAt this point, Phoenix feels like he has a pretty good idea who the culprit is - and you should too. But you have to reach it. First up, Von Karma calls Acro to You Witnessed - Acro's Testimony Witness Cross-ExaminationPress Acro on his 4th statement "I only saw him from behind, but...". Say "There is a contradiction", then prove it by presenting the Silk Hat bold. Say "Acro is the real culprit." When prompted to answer, reply "Of course he didn't."You'll now have to use the Circus Map to demonstrate - present Acro's Room. Next, choose to Present Evidence, then present the Max G. Physical State - Acro's Testimony Witness Cross-ExaminationOn the 6th statement "Thus, it would be unrealistic for me...", present the Crime asked about the box, choose "The weight of the box."When asked about the bust, say "I remember."To answer the next question, present your old kleptomaniac friend Money the Monkey. Von Karma has questions. Answer next by presenting the Max G. about the cloak and bust, present Russel Berry's Karma will keep pushing - now present the Silk Hat. Advertisement. Keep scrolling for moreThings are quite rapidly spiraling out of control, so the judge calls a much-needed break. Save, grab a drink, and settle in for the thrilling conclusion...During recess, Gumshoe comes through for you, and brings you a new item the Scarf evidence. It's added to the court record. If you examine the scarf and take it in, you should see why it is the Ringmaster - Acro's Testimony Witness Cross-ExaminationThis testimony is air-tight. So don't take the bait; say "No need to question him now."When prompted by the judge, say "I can't provide one."You're then asked for another name - present Regina Berry's prove your claim, present the Note. To the judge, say "I know all about it," and then present the Small Seasoning Bottle when you Karma is on the attack. Present Bat's Profile next. Tell the court "It was more than that." Present the Scarf to back up your be given a choice; choose to "See how things work out first."When you get the chance, say that what you're looking for is "Somewhere in this courtroom."Asked where, say it's in "The Witness' Chair."The truth is revealed! There's a big old exposition drop here explaining exactly what happened in full detail - if you haven't fully puzzled together what happened and why, it will then make outside the court, say, "I don't think so" and then present Bat's Profile. With that, it's time to move on to a much more exciting case - and the final case in Ace Attorney Justice for 4 - Farewell, My Turnabout spoiler-free walkthroughHere we are, at the fourth and final case in Phoenix Wright Ace Attorney Justice for All. This case involves some familiar things - like the Grand Prix event mentioned in the last case and a familiar character from Phoenix's past...Case 4, Farewell My Turnabout Day One InvestigationAdvertisement. Keep scrolling for morePlayers of the first game will find themselves kicking of this investigation with some familiar things, in the Viola Hall. You'll also begin with your Attorney's Badge, Maya's Magatama and The Nickel Samurai in your court to Will Powers to learn about him. Go to the Hallway. You can examine here if you want, but you need to move back to the Viola Hall. Inside the Viola Hall you'll get the Press Conference Ticket added to your court your way to the Hotel Lobby. Oldbag is here! Talk through all the back to the Viola Hall for a brief story event, then to the Hallway. There's a few characters here. Talk to Gumshoe, exhausting all three topics of Matt Engarde's Profile to Gumshoe. Talk to Gumshoe about the newly unlocked go back to the Hotel Lobby. Upon arrival you'll get the Radio Transceiver added to the court record. Talk to the person here about the two topics. There are revelations abound here - the stakes in this trial just got raised!Go back to the Hallway to find Gumshoe. Talk to a story interlude, you'll find yourself in the Wright & Co. Law Offices. Talk to to the Detention Center. It's time to get some information. Talk to Matt Engarde about everything you can. Now present the Press Conference Ticket. Next, present the Radio Transceiver. This gets Engarde Talking. Talk about all four of the topics that are day passes...After more story unraveling, you're back at the Wright & Co. Law Offices again. You can recap with Pearl if you want, or even head to the Detention Center to talk to Engarde. But where you really need to go is...The Hotel Lobby. Oldbag is here. Talk to her about the three topics. The 3rd triggers 4 Psyche-Locks. Go to the Hallway. Lotta is here. Talking to her adds Lotta's Camera to the court record. Another topic uncovers a couple of Psyche-Locks. Next up is Engarde's Hotel Room. Adrian Andrews is here. Talk to her. Present Juan Corrida's Profile. This opens a new topic - which is closed by Psyche-Locks. There's a lot of these!Now go to Corrida's Hotel Room, via the Hotel Hallway. Gumshoe is here. Talking to Gumshoe will get you the Crime Photo room is in two halves; pan to the right side and examine the Guitar Case. Guitar Case gets added to your Court Record. Who'd have guessed?Now examine the Wine Glass atop the dressing table. This adds the Wine Glass to your evidence you have it, present the Wine Glass to Gumshoe. This triggers a small event - and once you're alone in the room, a piece of paper is left the paper on the table. This adds Autograph to the court you can examine the plush teddy bears for a cute yourself over to the Viola Hall now. Powers is here. Have a chat, then present Adrian Andrews' Profile to him. Talk about the Gossip to get the Newspaper Clipping in your evidence go back to the Hotel Lobby. We know Oldbag's role, sort of - so it's time to smash those Psyche-Locks. Present Maya's Magatama...Psyche-Lock The Victim Mary OldbagFirst off, start by presenting the Autograph....oh, that's it. The Autograph is deleted from the Court Record, but all 4 Psyche-Locks explode. Oldbag sure is that's over, talk to Oldbag about the two new topics to learn more about the move back to the Hallway. Lotta is here, and you now have what you need to deal with her Psyche-Locks. Present Maya's Big Scoop Lotta HartWhen you get the chance, start by presenting Adrian Andrews' Profile. This breaks the first present the Magazine Clipping. This breaks the second Psyche talk to Lotta about the new 'Big Scoop' topic. This updates Lotta's Camera in the court to the Criminal Affairs Department now - we have to pay a visit to the cops! First talk to Gumshoe about everything you present the Magazine Clipping to him in order to unlock a new a mysterious figure appears! Talk to Celeste Inpax's Profile next, unlocking a new topic which adds Suicide Report to your the Suicide Report now. This further reveals another additional topics of conversation. that lead to the Attempted Suicide Report being added to the court a side note, you can present Celeste Inpax's Profile to Engarde at the Detention Center if you want. It triggers a time to see Andrews. Go back to Engarde's Hotel Room. Pay attention to what Von Karma says... When Von Karma is gone, present Matt Engarde's Profile to Andrews. Ask about the "Motive for Murder".Now present Maya's Magatama to tackle Andrews' psyche Motive for Murder Adrian AndrewsAdvertisement. Keep scrolling for moreFirst off, dispute the first statement by presenting the Magazine prove yourself by presenting Celese Inpax's present the Suicide the evidence - next, the Attempted Suicide will break that last lock all on his you can talk to Andrews about the motive. Do back to the Wright & Co. Law Offices. There are a few topics of conversation the Mysterious Location, examine the card laying on the ground, then the door...Next up, it's time for the trial - a lot is on the line...Case 4, Farewell, my Turnabout Trial Day TwoYour day in court starts with you getting a 'gift' - you'll see. Gumshoe is called to the stand for his typical kick-off police Facts of the Case - Gumshoe's Testimony Witness Cross-ExaminationPress Gumshoe on the 3rd statement "After looking into the cause...". This adds Juan's Autopsy Report to the court Gumeshoe's 4th statement "At first, we thought there...". This updates the Guitar Case on the 5th statement "However, we later...".Why Arrest Engarde - Gumshoe's Testimony Witness Cross-ExaminationAs soon as this testimony is over, you'll get the Knife and the Jammin' Ninja's Button added to the Court Record. It's worth checking these the Knife against Gumshoe's 6th statement "The defendant bought the knife..."When Edgeworth challenges you, say "Actually, I do", and then present the Wine "There's no way." There's some chatter, then a new, old witness is You Witnessed - Oldbag's Testimony Witness Cross-ExaminationAdvertisement. Keep scrolling for morePress Oldbag on the 5th statement "It was Engarde...".When asked, say "The Person's clothes."Say "It was very important." Oldbag adds a new the new statement "He was wearing...", present the Jammin' Ninja's I Saw - Oldbag's Testimony Witness Cross-ExaminationPressing on the 2nd statement gets you an achievement in newer the 5th statement "So he must've worn...", present the the court that "There is a contradiction."To back that up, present the Knife "To frame Matt Engarde."To back that up, present Adrian Andrews' Information - Oldbag's Testimony Witness Cross-ExaminationPress the 5th statement "...this is top secret, you got that?!".Choose to "Present Evidence", and then present Lotta's the option, "Pile on More Pressure"Now present Lotta's Camera again, as if to really drive it Photo gets added to the court "There's something strange with it."To point out what, present the feet of the Nickel Samurai prosecutor wants a name, so present Adrian Andrews' judge calls a recess so Phoenix can gather his wits and figure out a game plan. Coming up, a cross-examination extravaganza. Where I found the Body - Andrews' Testimony Witness Cross-ExaminationPress her 3rd statement "And there was his dead body...".Press her 5th statement "I felt as though...". When prompted, Press Further. This adds a new the Guitar Case against the new statement "I was the one who..."When asked, choose to "Make Her Testify."The Guitar Case - Andrews' Testimony Witness Cross-ExaminationPresent the Guitar Case against any statement but the first. Say "That's Strange," and then present the Wine talking, you'll have a chance to present the Nickel Samurai. Lotta's Photo can work here, the court "It was a spare costume."Finally, present the Press Conference Ticket. Then, more testifying!Advertisement. Keep scrolling for moreProtecting Matt - Andrews' Testimony Witness Cross-ExaminationPress on Andrews' 4th statement "My thoughts were confirmed by the evidence...". A new statement is added "That button was torn..." - present Juan's Autopsy Report against the judge's question, say "To pin the crime on Engarde."Next, present Adrian Andrews I found the Body - Andrews' Testimony Witness Cross-ExaminationPresent the Crime Photo against the 4th "When I saw..." or 5th "To be honest..." be given a choice. You can choose either option. Another testimony "Crime" - Andrews' Testimony Witness Cross-ExaminationPress every single one of Adrian Andrews's statements. There is nothing to be done here, but the trial gets extended - buying you a half day of extra investigation...Case 4, Farewell My Turnabout Day Two InvestigationYou'll start in the Wright & Co. Law Offices. Talk to Gumshoe about the various topics at go to the Hotti Clinic. There's a bunch of people here. First, talk to Von Karma. After she leaves, talk to Edgeworth. Exhaust topics of conversation in order to get the Picture Card added to the Court Record. More talking ensues, and then Edgeworth hands over the Letter of Introduction for the Court perspective changes, and now you're in ????. Move to the next ????, a different room, and examine the Satellite Dish, the Picture on the Table, the Door, and the Teddy Bear on the SofaAfter another perspective switch, you're back as Phoenix in the Hotti Clinic. It's no use being here, however, so go to the Detention Center and experience a story event that gives you Matt's Note for your evidence go to Engarde's Living Room, which you can access from the Hotel Lobby. You'll meet Shoe, the cat, and a man called John Doe. Talk to him. This removes Matt's Note from the court to the Hotel Lobby. Oldbag is here; give her the Letter of Introduction, which is then removed from the Court Record. With Oldbag placated, go to the Hallway. Lotta is in here. Talk about everything with move yourself over to Corrida's Hotel Room. Oldbag is in here now - always in the way. Talk to her. You get some key information.... but not from it back to the Wright & Co. Law Offices. Present the Radio Transceiver evidence to Gumshoe. You can now talk to him about a new topic - which has curious go back to Corrida's Hotel Room with that new information in hand. You need to sweep for bugs. On the left side of the room, point at the teddy bear's head and check. You can now talk to Gumshoe about a few more topics. These will add the Spy Camera, then the Transmitter, and finally the Stuffed Bear to your Court Record. The bear quickly gets removed again, a natural break in events here, but when you're ready, press on for things to pick back up right where you left off...Bam. You're back in the room. Corrida's Hotel Room, to be precise. Run over things with Pearl by exhausting all topics of move to Viola Hall. Oldbag is in here - talk to her about the three available up, head to the Criminal Affairs Department. Talk to the Chief, and you'll be allowed to return to the Detention to the Detention Center. There's two people to talk to here. First, talk to Matt Engarde about all topics. A bunch of psyche-locks the Detention Center and go to the Criminal Affairs Department. Have a chat with Will Powers. There's four topics of conversation - see them done with Powers, go back to the Detention Center and now talk to Adrian Andrews. Again, see every topic to reveal some Psyche Locks that need to be to the Wright & Co. Law Offices you go. Talk to Gumshoe, and you'll get the Credit Card Receipt added to evidence, and you'll also learn what he found about the Spy Camera, Transmitter and Stuffed all this in hand and mind, return to the Detention Center. We've got Psyche-Locks to break! Start with Matt Engarde. Advertisement. Keep scrolling for morePsyche-Lock Matt's Secret Matt EngardeStart out by presenting the Spy present the Stuffed Bear. This breaks the first prompted on who, present Matt Engarde's for proof, present the Credit Card Receipt. Another lock present the Picture Card. When asked about de Killer, pick the second these psyche-locks broken, you can now talk to Engarde about 2 new topics. Back in the Criminal Affairs Department, you'll now need to talk to Edgeworth. Chat about all three an important phone call, go back to the Living Room in the Hotel. Examine the Teddy Bear in front of the door on the right - it's next to the smaller door for the Cat. This adds the Figurine to the court you'll be in the Private Lounge. There's nothing to see here, so move on to the next room, the Wine the Wine Cllear, examine the picture frame at the bottom of the stairs. This adds Celeste's Photo to the court record. You're whisked back to the Detention Center - there's one bit of business left to deal with. Present Maya's Magatama to Adrian Andrews...Psyche-Lock Why Frame Him? Adrian AndrewsWhen you first can, present the Suicide Report. When asked what that has to do with it, present Celeste's PhotoWith that done, Andrews will open up about two more topics. You now have the answers in hand... but knowing what to do with them is the challenge for Phoenix Wright. And the trial is 4, Farewell, my Turnabout Trial Day ThreeAfter nightmares, pre-trial chatter, and nervousness, it's time to head into the trial. The first testimony is from Will Powers himself. Visit to Matt's Room - Powers' Testimony Witness Cross-ExaminationAdvertisement. Keep scrolling for morePress Powers on his 4th statement "I watched the two...". Press the 3rd statement "He was talking...". A revised statement is the newly revised statement "Matt gave the bellboy...".When prompted off the back of this, ask about "Engarde's tip."Given the chance to Object or Wait, you can decide which to pick. Next, another Second Time - Powers' Testimony Witness Cross-ExaminationPress Powers on the 4th statement. When promtped, say, "Try to pull a fast one."There's a new statement added "I thought it was kinda strange..." - Present the Wine Glass or Crime Photo evidence here - either works. Another testimony is Second Meeting - Powers' Testimony Witness Cross-ExaminationPress the 2nd Statement "He gave something...". Ask about "the person inside". Now press the 2nd statement again, and "ask about this 'something'." A revised statement is this revised statement "If I saw it again...", present the Figurine. When prompted, ask about "the person who received the bear". Next, ask about "the bear itself". Now you can do it - when given the chance, raise that to present another, present Adrian Andrews's follow, of course, and the Judge calls a Recess. There's more story across the recess period - things are moving fast - and then you're called back into Adrian Andrews is taking to the stand for her new Bear Figurine - Andrews' Testimony Witness Cross-ExaminationPress Andrews on every one of her statements. Doing so updates the Figurine in the Court Record and also adds Celeste's Suicide Note. When asked what evidence you'd like to persue, pick whichever of the two you choose to "Present Evidence", then present Celeste's Suicide whole lot happens in the wake of this, and then you'll be back in Recess, say "There is a way", then present Franziska von Karma's Keep scrolling for moreGiven you're even presenting stuff in the recess, this trial is non-stop. Very soon, you're back in the courtroom, however...When prompted, choose to "Present Evidence", then present either the Spy Camera or the Tramsmitter - either will some thrilling back-and-forth, you'll finally have another cross-examnination with a new witness...About my Client - Shelly de Killer's Testimony Witness Cross-ExaminationPress de Killer on his 2nd statement "To an assassin..." What he says here is on de Killer's 3rd statement "And that is the reason...". Hear what he has to press de Killer's 2nd statement yet again. This causes a new statement to be the newly added statement "Now then, I do believe it's about time..."Some shocking events unfold, but when you're asked, choose to continue the my Client, Pt. 2 - Shelly de Killer's Testimony Witness Cross-ExaminationPress on any statements you like - de Killer is nothing if not an entertaining you're ready, present the Wine Glass against de Killer's 5th statement "Adrian Andrews already knew...".New testimony is up to answer your question...Request Taking - Shelly de Killer's Testimony Witness Cross-ExaminationStart by pressing de Killer on his 3rd statement "We met at a certain bar...". When asked, press prompted, then say "It was not important".Then to the next question, say "It was very important." This adds a new the new statement "From the moment I saw him...", present Adrian Andrews' profile. Request Taking, Pt. 2 - Shelly de Killer's Testimony Witness Cross-ExaminationAlmost there. Press de Killer's 3rd statement "The request was for...". When prompted, press further, and then press further again. This adds a new, 4th the new statement "One of these was to find...", present either Celeste's Suicide Note."When asked about the guilt of your client, choose whichever option you think is Keep scrolling for moreFrom here on in, you can get either the bad ending or the good ending to Phoenix Wright - Ace Attorney Justice for All. If you want to see both, go for the bad ending first - pursue a Not Guilty verdict. This guide, however, will continue to guide you towards the true Karma appears and delivers a whole shed-load of new evidence. There's De Killer's Pistol, a Video Tape, and the Bellboy's Uniform. In all three cases, question Von Karma for more details so you know everything you need to prompted to call a witness, present Shelly de Killer's profile. Anything else will send you to the bad present the Video Tape. Again, anything else will make a bad ending asked for the reason why, say "Wanted Blackmail on you".For plea, you can choose either option - the ending will be the same either that's it! The end. During the final stages of the game, you'll get one more piece of evidence - the Whip. When given the chance, present it - and then enjoy the credits and bask in victory. Next up - Phoenix Wright Ace Attorney - Trials and Tribulations; the thrilling trilogy finale!
Rendez-vous au centre de détention comme vous le demande Maya. Evoquez tous les sujets de conversation avec Max Galactica et vous découvrirez d'emblée 3 verrous-psyché lorsque vous évoquerez le sujet de la conversation avec Loïc. Vous devez ensuite lui présenter votre badge d'avocat pour lui faire réaliser la gravité de la situation et qu'il vous demande de l'aide. Prenez la direction du cirque afin de mener votre enquête. En allant au chapiteau, vous pourrez parler à Monique Hullere. Evoquez les deux sujets disponibles et montrez-lui le portrait de Max pour glaner quelques informations de plus et ouvrir un troisième sujet de conversation. Rendez-vous maintenant dans la cour du foyer pour y trouver l'inspecteur Tektiv. Après avoir évoqué tous les sujets de conversation, présentez-lui le portrait de Max puis un nouveau sujet de conversation à propos des témoins oculaires sera ouvert. Retournez maintenant à l'entrée du cirque pour discuter avec le ventriloque des trois sujets disponibles. Allez ensuite jeter un oeil dans la loge de Frisé en passant par la cour du foyer. Deux sujets de conversation seront disponibles avec le clown, puis deux autres viendront s'ajouter. Présentez-lui ensuite le profil de Max pour qu'il vous remette le plan du cirque. Vous pouvez maintenant vous rendre dans la cafétéria en passant par le chapiteau. Vous pourrez y examiner la preuve de la dispute entre Mike et Max la bouteille cassée au sol. Il vous faut alors retourner discuter avec Monique pour lui présenter le portrait de son père, Loïc Hullere, et celle-ci vous indiquera l'emplacement de sa loge. Rendez-vous-y de ce pas pour examiner l'enveloppe sur la table en bas à gauche et y trouver le contrat de négociation du salaire de Max. Regardez également dans la veste de la victime pour y remarquer un bout de papier blanc qui dépasse de la poche. Observez les posters sur le mur et Maya en prendra un pour elle, qui sera ajouté au dossier de l'affaire. Retournez maintenant au centre de détention pour parler à Max et utiliser le Magatama après avoir évoqué les sujets de conversation disponibles. Lorsqu'il vous demande une preuve comme quoi il n'était pas là pour négocier son salaire, présentez-lui les papiers de Monsieur Loyal et un premier verrou se brisera. Vous devrez ensuite lui présenter la bouteille cassée, puis le portrait de Mike. Cela vous permettra de discuter librement à propos de cette conversation entre Max et Loïc. Vous apprendrez alors que Max a caché la marionnette de Mike dans la loge de Loïc. Retournez donc dans la loge de ce dernier, puis examinez la vitrine de trophées pour trouver la marionnette de Mike. Allez ensuite rejoindre ce dernier dans la cafétéria et discutez avec lui de tous les sujets disponibles après lui avoir présenté sa marionnette. Retour sous le chapiteau pour parler à Monique 3 sujets de conversation et en arrivant, vous vous ferez voler votre badge par un singe. Rendez-vous maintenant dans la loge de Frisé, et acceptez de le suivre après avoir discuté avec lui. Vous retrouverez alors le badge que Money vous a volé en examinant les objets brillants au fond de la pièce. Vous trouverez également une bague qui s'ajoutera au dossier. Le procès va ensuite procès - Première partieAprès que l'inspecteur Tektiv ait fait sa déposition, attaquez la phrase On a trouvé le corps de la victime affalée sur un coffre en bois, plus mort que mort ». Demandez des informations sur le coffre en bois qui vient d'être ajouté au dossier aussi à propos du verrou et à propos du contenu. Un petit flacon de poivre sera également ajouté au dossier de l'affaire. Attaquez ensuite toutes les autres phrases et le juge clôturera le ensuite Mike qui viendra à la barre. Attaquez alors la phrase Il était le seul à aller dans cette direction. Ce minable est forcément le coupable » et choisissez la proposition Mike n'a vu que Max ? ». Présentez ensuite le portrait de Loïc Hullere. Attaquez enfin la déclaration Ensuite, la police est arrivée, et a emmené M. Magique ». Dites que Mike attendait Monique en présentant son portrait pendant tout ce la deuxième partie de la déposition de Mike, attardez-vous sur la phrase J'avais même quelque chose à lui offrir... » en insistant, puis présentez la bague sur la phrase Et comme je n'ai pas pu lui donner, je l'ai toujours dans ma poche ! ». Vous concluez donc que le témoignage d'Yvan est déposition de ce dernier va se poursuivre, et il vous faut alors présenter la bouteille cassée sur la déclaration Je lui ai dit bonsoir », mais il m'a complètement ignoré ! ». Dites que s'il a dit bonsoir », c'est donc qu'il a vu quelqu'un d'autre. Désignez le profil de Loïc prochain témoin à venir à la barre est Frisé le clown. Sur sa déclaration J'allais me coucher direct, mais avant, j'ai jeté un coup d'oeil par la fenêtre », demandez-lui quelques précisions en insistant. Cette déclaration va alors changer et attaquez ensuite la déclaration Je les ai observés et soudain, Max a assommé M. Loyal ! ». Lorsque Von Karma vous demandera si vous pouvez affirmer sans crainte que Frisé n'a pas vue le meurtre, répondez que la suite de sa déposition, à propos de la silhouette, sur la déclaration Son haut-de-forme. Sa cape noire. Tout y était ! », présentez le poster de Max. Toutefois, cela ne suffira pas et il vous faudra une dernière fois contre-interroger le clown. En présentant le haut-de-forme sur la phrase Il ne l'a pas quitté une seule fois sur les lieux ! » Phoenix va ensuite demander à Frisé comment l'assassin a quitté les lieux, puis vous devrez montrer au juge la photo du crime. Quand le clown va raconter une dernière version des faits qui semblera être la bonne et que l'on vous demande ce que vous en pensez, peu importe votre réponse car le juge clôturera l' de l'enquêteDe retour au cabinet, discutez avec Maya des deux sujets disponibles, puis retournez au centre de détention. Vous y rencontrez Max qui, après avoir évoqué tous les sujets de conversation, vous remettra la photo du grand prix où il avait été élu meilleur magicien du monde. Vous rencontrerez Mike à l'entrée du cirque, puis après avoir épuisé tous les sujets, allez dans la cour du foyer pour parler à l'inspecteur Tektiv. Rendez-vous alors dans la loge de Frisé, mais ce dernier n'y est pas. Allez donc dans la cafétéria pour discuter avec lui et lui présenter la photo du grand prix que vous a remis Max. Frisé vous donnera la photo du trophée de Max lorsque vous évoquerez le sujet du buste. En évoquant le dernier sujet de conversation une note déchirée sera ajoutée au dossier de l'affaire. Allez donc au centre de détention présenter celle-ci à Max, puis retournez dans la loge de Loïc pour chercher dans son costume le restant de la note que vous aviez pu apercevoir précédemment au début de l'enquête. Retournez dans la cour du foyer pour croiser Von Karma qui va faire fuir Tektiv. Evoquez les deux sujets puis allez dans la loge de l'acrobate en passant par celle de Frisé. Comme d'habitude, épuisez tous les sujets de conversation avec Acro et vous aurez des verrous-psyché à débloquer un peu plus retour au chapiteau, vous devrez discuter avec Monique et accepter de récupérer la tenue que lui a volée le singe. Présentez-lui également la note ainsi que le petit flacon de poivre pour glaner quelques précieuses informations. Retour dans la cafétéria pour discuter avec Frisé et faire apparaître un verrou-psyché que vous ne pourrez toutefois pas débloquer pour le moment, faute de preuves. C'est dans la chambre du clown que vous retrouverez Money le singe. Choisissez la proposition Ooo-oo-oh ! * gratte, gratte * » et vous pourrez récupérer le costume. Allez maintenant le rendre à Monique, puis elle vous parlera de Léon son lion. Suite à la discussion à propos de ce dernier, vous pourrez retourner voir Frisé à la cafétéria pour casser ses verrous. Présentez-lui donc le Magatama puis utilisez la photo de Léon pour le faire parler. Montrez-lui ensuite le portrait d'Acro pour casser le deuxième verrou. Vous pourrez ensuite discuter librement du troisième sujet. Il vous parlera alors du frère d'Acro, Bate. Rejoignez ensuite la loge d'Acro, puis utilisez le Magatama sur ce dernier pour connaître la suite des événements. Présentez-lui la photo de Léon pour indiquer la vraie raison de son accident et vous casserez un premier verrou. Montrez-lui ensuite la photo de son frère, car c'est lui qui fallait sauver. Enfin, présentez le portrait de Monique pour casser le troisième verrou. La preuve qu'Acro en a toujours voulu à Monique est la note. Vous pouvez maintenant parler du sujet que vous venez de déverrouiller. En évoquant le sujet de Bate et Monique, Acro vous présentera l'écharpe que portait son frère le jour de l'accident mais vous ne pourrez l'ajouter au dossier comme pièce à conviction car Von Karma va intervenir. L'enquête se termine ici, et la deuxième partie du procès va procès - Deuxième partieC'est Acro qui sera appelé à la barre. Suite à sa déposition, attaquez la déclaration C'était Max Galactica... Je ne l'ai vu que de dos, mais on aurait vraiment dit Max ». Montrez ensuite le haut-de-forme en guise de preuve qu'il se ensuite au juge qu'Acro est le vrai coupable et qu'il n'avait pas de complice. Répondez qu'au moment du meurtre, Acro se trouvait dans sa loge, au troisième étage donc. Dites que vous avez des preuves, puis présentez ensuite le buste de Max comme étant l'arme du crime la photo du buste.La déposition d'Acro va se poursuivre, et vous devrez présenter le coffre en bois sur la déclaration J'aurais donc été incapable de repérer la position de Monsieur Loyal ». Ajoutez ensuite que le coffre a pour caractéristique peu ordinaire son poids. Dites que vous vous souvenez où se trouvait le buste à l'origine. C'est en réalité le singe Money qui a transporté le buste de la cafétéria jusqu'à la loge d'Acro. Présentez donc le portrait de Money. Lorsque Von Karma vous demande qui était le meurtrier, présentez la photo du buste. C'est en réalité Loïc Hullere qui a placé la cape sur le buste. Le juge exigera des preuves concrètes et vous devrez alors présenter le la pause, Tektiv vous apporte l'écharpe que Monique a offerte à Bate. La fin de la déposition d'Acro va alors se poursuivre, mais dites au juge que vous n'avez pas besoin d'interroger Acro. Lorsque le juge demandera si vous pouvez expliquer le mobile du témoin, répondez pas le moins du monde ». En réalité Acro voulait tuer quelqu'un d'autre. Montrez donc le portrait de Monique. Présentez donc ensuite la preuve qui indique ce fait la note. Dites que vous pouvez expliquer l'incident survenu il y a six mois. Présentez le flacon de poivre comme étant la preuve irréfutable. Répondez à Von Karma que la victime de Monique était Bate. Maya vous demandera si vous pensez que ce dernier a vraiment été victime d'un accident. Répondez c'était bien plus que ça ». Présentez alors l'écharpe. Monique avait poivré l'écharpe de sorte à faire éternuer le lion. Choisissez d'attendre de voir lorsque le sujet du buste sera évoqué, car la loge d'Acro a déjà été fouillée. Le buste de Max se trouve quelque part dans cette salle », plus précisément sous le banc du témoin ». Acro va finir par avouer les faits. Max sera alors innocenté et lorsque après l'audience Monique vous demandera si vous pensez qu'Acro cherchera encore à la tuer, répondez que non, en lui présentant le profil de Bate. Ceci met fin à l'affaire numéro 3, tout en introduisant l'affaire suivante et le retour de de la soluce de Phoenix Wright - Ace Attorney Justice for All
Accueil / Roms et Isos / NDS Section Roms DS ID du jeu 909 Catégorie No-Intro Format Région Langues Série / Licence Phoenix Wright Ace Attorney Hits Hebdo 3 Hits Total 1603 5 4 votes Description du jeu Phoenix Wright Ace Attorney - Justice for All est un jeu de type Aventure disponible sur Gameboy advance, Nintendo DS, Nintendo eShop. Il a été édité par Capcom et est sorti au Japon en 2006, aux USA en 2007, en Europe en 2007. Dans Phoenix Wright Ace Attorney - Justice for All, vous retrouverez l'univers de la licence Phoenix Wright Ace Attorney. Passionné de Rétrogaming? Alors aidez-nous à enrichir JeuxMangas en ajoutant une description à ce jeu! Vidéo Quoi de mieux qu'une vidéo pour faire découvrir un jeu? Aidez nous en ajoutant une vidéo youtube à ce jeu! Informations sur la rom Ce fichier rom est extrait et est conforme au RomSet No-Intro NDS. Il s'agit de la version Europe et les langues suivantes sont disponibles dans le jeu Français,Anglais,Espagnol,Italien,Allemand Emulateurs recommandés Pour jouer à la ROM NDS Phoenix Wright Ace Attorney - Justice for All Europe DS, nous vous conseillons l'émulateur DeSmuME [Nintendo DS] Pour Windows RétroArch [Multi Plateformes] Pour Windows, Android DraStic DS Emulator [Nintendo DS] Pour Android MelonDS [Nintendo DS] Pour Windows Dans la même licence No-Intro Phoenix Wright Ace Attorney - Trials and Tribulations Europe DS No-Intro Gyakuten Saiban Jiten Japan DS No-Intro Phoenix Wright Ace Attorney Europe DS No-Intro Apollo Justice Ace Attorney Europe DS Jeu Traduit Ace Attorney Investigations 2 Gyakuten Kenji 2 English Patched DS Jeu Traduit Ace Attorney Investigations Miles Edgeworth FR Traduit en Français DS